@startuml
sprite $magic [48x48/16] {
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}


!define FA_MAGIC(_alias) ENTITY(rectangle,black,magic,_alias,FA MAGIC)
!define FA_MAGIC(_alias, _label) ENTITY(rectangle,black,magic,_label, _alias,FA MAGIC)
!define FA_MAGIC(_alias, _label, _shape) ENTITY(_shape,black,magic,_label, _alias,FA MAGIC)
!define FA_MAGIC(_alias, _label, _shape, _color) ENTITY(_shape,_color,magic,_label, _alias,FA MAGIC)
skinparam folderBackgroundColor<<FA MAGIC>> White
@enduml